Go buy this game!
Tom Vasel
(South Korea)
1/5/2009 12:24 PM
When the rules were explained to me of Saboteur (Z-man Games, 2005 by Frederic Moyersoen), I immediately thought that the game seemed like a combination of Waterworks and Mille Bornes, two games I absolutely despise. The dash of Werewolf that seemed to be in the game didn't impress me that much, and I grumpily settled in for the "same old, same old." I was quite surprised that the game was actually pretty good. I made some dreadful mistakes the first game, but the second game was even better. Because the game can support up to ten players, some have called Saboteur the next Bang! I'm not sure that I'd go that far, but the game is a good combo; it takes the best part of bad games and makes them into a playable, enjoyable game experience. I tend to think of it as "Werewolf lite", although there are significant differences. Since a lot of my game sessions are with large groups, Saboteur will see a lot of play, an alternative to our endless Bang! playings. The theme of the game involves a bunch of dwarves who are digging for treasure (shocking!) However, some of them are greedier than the rest and want to sabotage this noble project, keeping the gold for themselves. I won't go as far as to say that Saboteur is a "must-own" game, but I can't think of too many reasons NOT to own it. It handles up to ten people, scales well, and everyone has a good time. The only other game that currently fits in this category is Bang!, and I like having variety. I'm pleased that this game is in my collection, as I know it will see a LOT of play over the year. Teenagers enjoy it, adults have fun - it's almost like a Shadows over Camelot experience - just quick and easy. Ah, forget what I said earlier - go buy this game!
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