Lavish. Stunning. Days of Wonder hits another home run!
Tom Vasel
(Unknown)
11/9/2006 1:46 PM
Lavish. Stunning. A visual delight. I honestly don't know how much better looking each Days of Wonder game can get, as Cleopatra and the Society of Architects (Days of Wonder, 2006 - Bruno Cathala and Ludovic Maublanc) is frankly one of the best looking games I've ever seen - a box full of terrific components. But after the game first came out, I read many comments by gamers that the game was "simply a family game" and too simple for some. Would this be the first big box Days of Wonder game that I didn't like?
The answer is a resounding, "No!" While I can see how some gamers might want a game full of a plethora of difficult decisions (and there is a time and a place for such a game), Cleopatra is a game that is simple and enjoyable. It can probably be broken down to a few simple mechanics, but brings them together in an impressive way and with a fabulous presentation. All who played it enjoyed the game, were wowed by the scenery, and had a fun time.
Cleopatra and the Society of Architects is a beautiful game. It's a card taking, card playing, fun family game with short term goals (building the parts of the temple) that give short moments of satisfaction throughout the game. Even if a player loses, they still have fun and want to play again. Sure, there is a lot of makeup on this lady of a game, but it's only enhancing the fun that's already there. Days of Wonder hits another home run!
|