Resource book for adding magic to any modern D20 campaign

Modern Magic

Modern Magic


BIGBOX GAMES QUICK INFO

Author(s) Eric Cagle, Mike Montesa, and Mat Smith
Release Date
Page Count 80
Format Paperback
How would modern life be different if magic really worked? What if magic were as available to the common citizen as cars and jewelry and prescription medications? Or what if magic worked like the Wiccans and the Order of the Golden Dawn believe? And what would happen if the world's armies started using wands and potions along with their guns and bombs? The Game Mechanics (Martial Arts Mayhem and the Modern Player's Companion) got together three d20 System game designers and asked them to explore these very questions. The result is Modern Magic: a fascinating look at applied mysticism-and with a contemporary sensibility. Inside you'll find spells with names like plain brown wrapper and welding touch, and magic items like the potion bottle opener or the police whistle of backup. You'll find "low-magic" rules for modern magical belief systems, including Wicca and Vodoun, and a new advanced class just for the kind of ceremonial casters required by these magic systems. And for military-based campaigns, there are three new campaign models based on magic in the military: "rare and secretive," "available and specialized," and "common as dirt"-each with its own advanced class, such as the Arcane Spec-Op, Thaumaturgical Specialist, and the Magic Grunt. With all the options presented in Modern Magic, every modern d20 System campaign should be able to find a model that suits their tastes.

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 Other Items from Game Mechanics, The

  Artifacts of the Ages: Swords & Staves - Guide to creating and using powerful artifacts in D20 campaigns--contains over two dozen unique magic items
  Thieves' Quarter - New campaign setting containing maps and locales--ready for use in any D20 campaign
  Artifacts of the Ages: Rings - New rules and ideas for magic rings, gems, and other jewelry for use in any D20 campaign
  Modern GM Screen - Four-panel GM screen with art, charts and tables--includes a 32 page adventure
  Modern Magic - Resource book for adding magic to any modern D20 campaign
  Modern Player's Companion - Expanded options for character creation/improvement in any modern-world D20 game

 

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