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Silver Age Sentinels--D20 Edition Silver Age Sentinels--D20 Edition

Core rulebook for playing Silver Age Sentinels using the D20 system
Silver Age Sentinels--Emergency Response I: Silver Age Sentinels--Emergency Response I:

Two-part adventure module set in Empire City--D20 and Tri-Stat compatible
Silver Age Sentinels--Emergency Response II: Sphinx Engine Silver Age Sentinels--Emergency Response II: Sphinx Engine

A two-part SAS adventure module--includes both D20 and Tri-Stat info
Silver Age Sentinels--From the Files of Matthew Gentech Silver Age Sentinels--From the Files of Matthew Gentech

A collection of custom-made creatures--all with the desire to destroy all superheroes! (Includes D20 and Tri-Stat game stats)
Silver Age Sentinels--Game Masters Screen Silver Age Sentinels--Game Master's Screen

3-panel reference screen containing charts, tables, and other resources. Includes D20 and Tri-Stat info
Silver Age Sentinels--Roll Call #1 Silver Age Sentinels--Roll Call #1

Two dozen unique heroic and villainous characters for use in any SAS campaign--includes both D20 and Tri-Stat game stats.
Silver Age Sentinels--Roll Call #3: Country Matters Silver Age Sentinels--Roll Call #3: Country Matters

Over two dozen pre-created heroic and villainous characters for use in SAS campaigns
Silver Age Sentinels--Shields of Justice: The Heros Almanac Silver Age Sentinels--Shields of Justice: The Hero's Almanac

The definitive handbook for SAS heroes--D20 and Tri-Stat compatible
Silver Age Sentinels--Tri-Stat Character Folio Silver Age Sentinels--Tri-Stat Character Folio

The ultimate character sheet and player bookkeeping tool for Tri-Stat characters
Silver Age Sentinels--Tri-Stat Edition Silver Age Sentinels--Tri-Stat Edition

Core rulebook for playing Silver Age Sentinels using the D10 Tri-Stat System
Skull & Bones Skull & Bones

Complete rules for adding swashbuckling pirate adventures to any D20 campaign
Spycraft 1960s Decade book Spycraft 1960's Decade book

Resource for customized Spycraft gameplay in the 1960s
Spycraft 2.0 RPG Spycraft 2.0 RPG

Core 2nd Edition Rules for playing the Spycraft RPG!
Spycraft Agency Spycraft Agency

Resource book for advanced player and agency creation
Spycraft Mastermind Spycraft Mastermind

Resource book for campaign ideas and agent options
Spycraft Shadowforce Archer: The Archer Foundation Chamber Book Spycraft Shadowforce Archer: The Archer Foundation Chamber Book

Resources and storylines for Shadowforce Archer campaigns
Spycraft The Faceman/Snoop Class Guide Spycraft The Faceman/Snoop Class Guide

Resource book for intelligence gathering player classes
Spycraft The Fixer/Pointman Class Guide Spycraft The Fixer/Pointman Class Guide

Resource book for security and espionage characters
Spycraft The Gentlemens Agreement Season Book Spycraft The Gentlemen's Agreement Season Book

Spycraft Adventure
Spycraft U.S. Militaries Spycraft U.S. Militaries

Resource book for US military tools and tactics
Spycraft World Militaries Spycraft World Militaries

Resource book for world military tools and tactics
Star Wars Character Record Sheets Star Wars Character Record Sheets

Preprinted character sheets
Star Wars Roleplaying Game Revised Rulebook Star Wars Roleplaying Game Revised Rulebook

Core Rules for playing the Star Wars RPG (Updated with Episode II information)
Star Wars Roleplaying Game Saga Edition Star Wars Roleplaying Game Saga Edition

Core Rules for playing the Star Wars RPG (Updated with Episode III information)
Star Wars Roleplaying Game Starships of the Galaxy Star Wars Roleplaying Game: Starships of the Galaxy

Resource book for starship generation and combat--featuring starships from all six Star Wars films!
Star Wars Tempest Feud Star Wars Tempest Feud

A Star Wars Adventure
Star Wars Ultimate Adversaries Star Wars Ultimate Adversaries

Resource book for pre-created villains and creatures for campaign use
Talislanta 4th Edition Core Rulebook Talislanta 4th Edition

Core rulebook for playing the Talislanta RPG--now in its 4th Edition!
Testament: Roleplaying in the Biblical Era Testament: Roleplaying in the Biblical Era

Complete rules for D20 adventures in Old Testament times
Thieves Quarter Thieves' Quarter

New campaign setting containing maps and locales--ready for use in any D20 campaign
Transformers 3D Battlecard Booster Transformers 3D Battlecard Booster Pack

Contains four random constructible cards--enough to build two Transformers figures, plus stat cards and rules
Transformers 3D Battlecard Booster Box Transformers 3D Battlecard Booster Pack Display

Thirty sealed Transformers battle packs--each containing pieces to build two Transformers figures
Transhuman Space Transhuman Space

Core rulebook for the GURPS powered Transhuman Space RPG
Traveller RPG: Core Rulebook Traveller RPG: Core Rulebook

Core rules for the new Traveller RPG--based on the classic rules but streamlined for modern RPG play!
Trojan War, The Trojan War, The

Complete rules for D20 adventuring in the era of Homers Iliad
Ultramodern Firearms D20 Ultramodern Firearms D20

The ultimate RPG gun resource! Over 300 weapons and sights
Unholy Warriors Handbook Unholy Warrior's Handbook

Complete rules for adding the Unholy Warrior class to any D20 campaign
Warhammer 40K RPG: Dark Heresy Warhammer 40K RPG: Dark Heresy

400 page core rulebook for the new Warhammer 40K RPG: Dark Heresy
Warhammer 40K RPG: Dark Heresy Character Folio Warhammer 40K RPG: Dark Heresy Character Folio

24-page character folio for Warhammer 40K: Dark Heresy
Witchs Handbook Witch's Handbook

Complete rules for adding the Witch class to any D20 campaign
World of Warcraft RPG World of Warcraft RPG

Based on the World of Warcraft MMORPG, this core rulebook gives players and GMs everything they need to roleplay in the Warcraft universe. D20 Compatible!
7th Sea: Game Masters Guide 7th Sea: Game Master's Guide

Core rules for running 7th Sea campaigns--includes rules, hints, and setting information
A Players Guide to Ptolus (5 Pack) A Player's Guide to Ptolus (5 Pack)

This 32-page guide is designed to introduce you to the fundamentals of Ptolus and help you create and run a character with plenty of knowledge about the setting.
Angel Directors Screen Angel Director's Screen

Four panel Directors screen with charts and tables--also contains a free adventure
Ars Magica: Ancient Magic Ars Magica--Ancient Magic

Resource book for the nine forms of ancient magic
Ars Magica: City & Guild Ars Magica--City & Guild

Resource book for town life in the Ars Magica RPG, including rules for craftsmen and traders
Ars Magica: Covenants Ars Magica--Covenants

Advanced rules for covenants--home of magi and the heart of Ars Magica sagas
Ars Magica: Guardians of the Forests--The Rhine Tribunal Ars Magica--Guardians of the Forests: The Rhine Tribunal

Resource book for Mythic Germany--including adventure locations and ideas, and a guide to the First Tribunal
Ars Magica: Houses of Hermes--Mystery Cults Ars Magica--Houses of Hermes: Mystery Cults

Complete guide to the four Mystery Cult Houses and their Inner Mysteries
Ars Magica: Houses of Hermes--True Lineages Ars Magica--Houses of Hermes: True Lineages

A players sourcebook filled with details on the four True Lineages, and character and magic options for each of them
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