Additional resource expanding upon concepts in the Dungeon Masters Guide core rulebook--includes info on designing adventures, running a game, and has many pre-created resources for DMs to use

D&D Dungeon Masters Guide II

D&D Dungeon Master's Guide II


A follow-up to the Dungeon Masters Guide, designed to aid Dungeon Masters and reduce game preparation time.

The Dungeon Masters Guide II builds upon existing materials in the Dungeon Masters Guide. It is specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time.

Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings. Ready-made game elements include instant traps, pre-generated locations, treasures, and a fully realized and rendered town.

Price: $33.96
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