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Britannia

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Retail: $49.95
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Fantasy Flight Games - FFG VA19
  • Fantasy Flight Games
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Game Description

Welcome to a land of sweeping history. Welcome to a land that the Romans, the Angles, the Saxons, and a dozen other peoples warred over for a thousand years. Welcome to the land of King Arthur, Alfred the Great, Harald the Ruthless, and William the Conqueror. Welcome to Britannia.

BRITANNIA is an historical board game that broadly depicts the millennia-long struggle for control of England, Scotland, and Wales. The game begins with the Roman invasion of 43 A.D., continues through the many struggles between Angles, Saxons, Picts, Norsemen, Scots, Irish, and other tribes, and ends with the Norman invasion of 1066.

BRITANNIA allow players to re-create this epic history, re-enacting important battles in some cases, altering the course of history in others. The game rules discourage players from making historically unrealistic moves, but also give players the freedom to alter Great Britain's history in important ways, creating countless interesting “what if?” scenarios. What if Boudicca's Revolt against the Romans had been more successful?

 BRITANNIA is an historic board game of conquest and war in one thousand years of British history. It is playable by 3-5 players in 2-5 hours.

  

Game Reviews

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An epic game that is all about the experience.
Tom Vasel (Unknown) 11/28/2006 4:19 PM
Britannia (Fantasy Flight Games, 2006 - Lewis Pulshiper) is actually a reworking of the same game designed in 1986. Mr. Pulshiper stated that the new FFG version is simply a fine tuning of the system with few major changes. Having never played the older Avalon Hill game, I was still intrigued to give this game a shot. I'm not normally a big fan of war games, but Britannia's theme, the history of the invasions of Great Britain, really intrigued me along with the high reviews the original game received. Since I knew the game had the complications of a war game, I was expecting something rather difficult; but Britannia was actually fairly simple to play and understand. Learning the strategy was another story, and I found that Britannia was a deep, intriguing game. It plays well with two or three players but is incredibly good with four. It is an extremely long game and can feel a bit scripted at times, but the historical feel and the immersion into theme are rather well done. I'm not going to want to play Britannia all the time, as it's a game that one has to plan a game session around; but it certainly will be an experience we remember after each playing. I have a few niggling problems with Britannia. Some of those are due to its age, which shows slightly, even underneath the chrome and beautiful components. At the same time, there are those days in which I'm looking for a thematic, involved light war game; and Britannia is one such game. I enjoy the historical aspect, the multiple nations per player is intriguing, and the components truly are outstanding. While not for everyone, people who enjoy "light" games should duck and cover - Britannia may satisfy the itch in players looking for a deeper encounter, an epic game that is all about the experience.